Red Dragon Monster Hunter Template

Chapter 195, Fang Yundong



Chapter 195, Fang Yundong

Chapter 195 The Four Directions Move

The Thunder Blue Dragon has fallen on the battlefield, and the Crimson Dragon is about to become the new ruler of the wilderness.

He paved his bed with gold and forged his scepter with thunder and fire, possessing endless wealth and power, and inviting all living beings in the world to share in his glory.

Go to the wilderness! There you'll find gold and silver everywhere, just bend down and pick them up.

Go to the wilderness! With courage, you have the chance to seize great power.

Go to the wilderness! Go and obtain everything you desire, go and pursue the dreams in your heart!

In the tavern, a bard plucked the strings of his treble, singing this short folk song with a passionate voice. This song, which suddenly appeared, traveled from the remote town of Blackthorn all the way to the bustling Deepwater Harbor, and even, with the help of magic and migratory birds, seemed poised to cross the strait and reach another continent.

Kate Hall silently sipped his rye, his gaze fixed on the yellowed scrap of paper in his hand, on which was drawn a simple map and on the back was a ferocious yet exquisite red dragon symbol.

He didn't believe that there were really dragons in the world that were as generous as the rumors suggested, but he still decided to give it a try.

After all, he was already 45 years old, and as an adventurer, he was well past the age of retirement.

His arduous early adventures and the hidden injuries from fighting various monsters often left him with a deep, piercing pain in the dead of night.

The claw mark on his left cheek, left by the gnoll who had slashed his eyelid, severely damaged his vision on that side, and as he gets older, there is even a tendency for him to go completely blind.

An adventurer's expenses are enormous, including weapon maintenance, food and lodging, and after a tense adventure, they always need to find a way to relax their tense mind.

This means that over 99% of adventurers cannot save enough money for retirement, and more than half of them do not even live to retire.

Kate is incredibly lucky to have lived to the age where her hair is already gray; besides her decent abilities, she is also blessed by Lady Luck.

But like most adventurers, he was a spendthrift, and the reward for each mission was barely enough to cover his expenses.

This wouldn't have been a problem when he was young, but he's getting old and his strength is failing him. If he were to live a few more years, he might not even be able to chop off a goblin's head.

He did not want to end up like his predecessors, living a miserable life in the slums or begging for a living.

While you can still move, why not seize this last chance and give it your all? Even if you die in this grand adventure, it will be a worthwhile life.

In 8g8, diagonally opposite the wooden table where Kate was sitting, a group of adventurers were also staring at the scraps of paper in their hands, excitedly gesturing with their hands and feet.

This is a group of young people with an average age of around 20.

The captain was a burly warrior named Garrett, wearing a rusty breastplate and a coarse cloth cloak. He was a former militiaman who had just retired.

The scout in the squad is a wanderer named Leah with light green eyes and short, neat hair. It is said that she has a faint elven bloodline, which makes her more agile than ordinary people.

Beside the wanderer sat a priest with a frail-looking face, wearing a faded old robe, and a bard with brown curly hair, carrying a worn-out lute.

They are Ella and Toby, one a novice priest and the other a traveling performer.

This is clearly a newly formed adventure team. The members are young and impetuous, and act recklessly. They lack both experience and strength, but their surging passion and strong curiosity have not yet been worn down by reality, and they are full of confidence in everything.

If Old Kate's decision to go to the Red Dragon's territory was a final gamble for his adventurous career, then they were like newborn calves, fearless of any difficulties and dangers.

This is just a small microcosm of the entire continent, in a tavern. The impact of Thor's decision extends far beyond these adventurers.

Astute merchants weighed the pros and cons, considering whether to travel to the Red Dragon's territory or how much merchandise to bring for trade.

The superior listened to his subordinate's report in silence, mentally assessing the threat posed by the suddenly appearing red dragon.

The evil wizard and the "bug" hiding in the shadows saw this as a rare opportunity and planned to use the red dragon to achieve their ulterior motives.

Those who proclaim themselves righteous believe that things are not as simple as they seem. They think that the inherently evil red dragon must be plotting something big in the dark, and they are determined to expose his conspiracy.

This is only happening in human territory. In remote wilderness, a large number of tribal warriors are holding a final farewell ceremony, preparing to face a brutal trial.

While various forces were stirring, what was Thor doing? He was busy building "wonderlands".

Thor organized this grand battle not simply to select sufficiently powerful familiars, but also to take advantage of the gathering of numerous creatures to amass a fortune of essence.

This requires fully mobilizing their emotions, either instilling fear in them or making them marvel at it.

But fear is something that can only be harvested once; it's impossible to use the same method to attract other creatures again.

So, all you can do is make the creatures that come here feel shocked, fanatical, or even hate and envy you.

As a result, large and small red dragon sculptures began to rise in Thor's territory, and his traces could be seen everywhere on the flat cliffs.

Even the volcano where he lived had its surface scorched by the dragon's breath, becoming smooth and flat, with a magnificent "Dance of Ten Thousand Colors Returning to the Sky" carved on it, depicting a group of dragons ascending to the sky.

Any creature that enters this territory will see nothing but items that symbolize Thor, determined to imprint the name Thor Heliozogg deeply into their minds.

Ideally, even after they leave, they should remember him from time to time, like a gentle stream providing Thor with a continuous source of spiritual essence.

In addition to these sculptures and murals bearing his name, Saul also ordered merchants in his territory to begin buying up cheap wheat and grains.

At that time, he will bestow his blessings upon his holy image, and any creature that calls out in praise of his name will receive a small piece of black bread and a cup of water for free, even the lowest-ranking goblins.

In this way, it will surely further stir their emotions. Even if each creature can only provide him with a pitiful 0.01 essence fragments, compared to the food that costs less than a copper coin, it is still a sure profit.

As for those who might look down on cheap dark bread? Well, they'd better prepare to bleed a lot!

Thor's territory extends for hundreds of kilometers, and even taking a single stone from the ground requires his permission.

Once they arrive, they'll have to pay him for everything – eating, drinking, defecating, sleeping. Even if he raises the price tenfold, the other creatures will only grit their teeth and praise his "conscience."

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